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The short version: a dealer 3 busts 37.4% of the time. Across the 34 hands you can hold against it, basic strategy says hit 10, stand 11, double 6 and split 7. The closest call is A,5 (hit), decided by 0.0163 per unit; the most expensive mistake is hard 20 (stand), which costs 1.5052.

One point of difference, several changed answers

Three busts 37.4% of the time, two points more than a 2. That sounds like nothing and it moves real decisions: hands that must hit against a 2 can stand against a 3, and the margins involved are among the thinnest on the chart.

Everything below is computed for multi-deck, dealer stands on soft 17, double after split allowed, one split only, no surrender. Change those rules and some answers move; the rules are worth more than the strategy.

Every Hard Total Against a 3

Your total down the left. The gap column is what playing the runner-up instead costs you per unit staked — the number a strategy chart leaves out.

Hard totalsPlayRunner-upGap
5hitstand0.1569
6hitstand0.1450
7hitstand0.1757
8hitdouble0.1442
9doublehit0.0196
10doublehit0.2032
11doublehit0.2575
12hitstand0.0186
13standhit0.0390
14standhit0.0965
15standhit0.1540
16standhit0.2115
17standhit0.4145
18standhit0.7683
19standhit1.1324
20standhit1.5052

Every Soft Total Against a 3

A soft hand holds an ace counted as eleven. It cannot bust on the next card, which is why the answers here look reckless next to the hard totals and are not.

Soft totalsPlayRunner-upGap
A,2hitdouble0.0814
A,3hitdouble0.0580
A,4hitdouble0.0364
A,5hitdouble0.0163
A,6doublehit0.0261
A,7doublestand0.0293
A,8standdouble0.1085
A,9standdouble0.2409

Every Pair Against a 3

Splitting doubles your money on the table. The full splitting reference covers all hundred pair decisions; these are the ten you face against this card.

PairsPlayRunner-upGap
A,ASPLIThit0.4143
10,10standSPLIT0.2381
9,9SPLITstand0.0938
8,8SPLITstand0.3391
7,7SPLITstand0.1775
6,6SPLIThit0.0970
5,5doublehit0.2032
4,4hitSPLIT0.0993
3,3SPLIThit0.0434
2,2SPLIThit0.0570

What Changes From a

What Changes From a 2

Moving from a 2 to a 3 changes 3 of the 34 decisions. Each one is a hand where a card’s difference in the dealer’s hand flips your correct play.

HandAgainst a 2Against a 3Gap here
A,6hitdouble0.0261
A,7standdouble0.0293
Hard 9hitdouble0.0196

What This Upcard Is Worth to You

Averaged across all 34 hands, your expected value against a 3 is +0.1083 per unit. The full ranking of upcards, best to worst for the player:

Dealer upcardYour average EVDealer busts
6+0.249842.3%
5+0.198441.6%
4+0.151139.4%
7+0.143626.2%
3+0.108337.4%
2+0.068335.4%
8+0.035224.5%
9-0.085222.8%
Ace-0.110016.7%
10-0.160223.0%

One caveat that matters, and most charts hide it. These figures are computed with the dealer peeking for blackjack, so hands where the dealer already has 21 are removed before the averaging. Against an ace that removes a great deal — roughly 31% of the time there is a ten underneath. It is why an ace looks less punishing than a 10 in the table above and is in fact the worst card you can face. The average is honest about the hands you actually get to play, and silent about the ones that end before you act.

The Ten Closest Calls Against a 3

These are the hands where the right answer is barely right. Getting any of them wrong costs less than 0.058 per unit — worth knowing, not worth agonising over at the table.

Your handCorrect playRunner-upGap per unit
A,5 (soft 16)hitdouble0.0163
Hard 12hitstand0.0186
Hard 9doublehit0.0196
A,6 (soft 17)doublehit0.0261
A,7 (soft 18)doublestand0.0293
A,4 (soft 15)hitdouble0.0364
Hard 13standhit0.0390
3,3SPLIThit0.0434
2,2SPLIThit0.0570
A,3 (soft 14)hitdouble0.0580

Reality check: playing every one of these 34 hands correctly does not make blackjack a winning game. Basic strategy brings the house edge to roughly 0.5%, which is the cheapest game on most floors and still a negative-expectation one. The value of this page is that it tells you how much each decision is worth, so you can spend your memory where it pays.

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Reality check: no strategy on this page turns a negative-expectation game into a positive one. Strategy reduces how much the house takes and how fast your bankroll disappears — it does not guarantee profit. Only ever bet money you can afford to lose entirely.